Monday, February 23, 2015

Team Theme: Close is Dead!

Heroes you don't want to stay close to:
  • Undying (Tombstone + Golem)
  • Phoenix (Supernova)
  • Doom (Scorched Earth)
  • Warlock (Infernal)
  • Shadowfiend (Ult)
  • Bristleback (Quill Spray)
  • Dark Seer (Ion Shell / Wall)
  • Tusk (Ward)
  • Witch Doctor (Ward)
  • Omniknight (Purge)
  • Axe (Helix)
  • Juggernaut (Spin)
  • Clockwerk (Battery Assault)
  • Pudge (Rot)
  • Razor (Storm)
  • Leshrac (Edict, Pulse Nova)
  • Necrolyte (Aura, AOE)
Team Ideas based on above theme:

Mid:  Phoenix
Safe:  Omni + Tusk
Jungle:  Doom
Offlane:  Dark Seer

Mid:  Pudge
Aggro tri:  Phoenix, Undying, Omniknight
Safelane solo:  Razor

#3:  (greedy dual-lane lineup)
Mid:  Leshrac
Safe:  Axe + Necrolyte
Offlane:  Bristleback + Warlock

Tuesday, February 3, 2015

Team Ideas by Winrate - Jan 2015

Top Heroes of this meta, by Dotabuff winrate of the month, and some team ideas based upon those rankings:

Best Supports Jan 2015

  • Abaddon
  • Omniknight
  • Crystal Maiden
  • Silencer
  • Venge
  • Lich
  • Warlock
  • Earthshaker
  • Witch Doctor
  • Ogre Magi
  • Dazzle
  • Veno
  • Treant

Best Mids Jan 2015

  • Necrophos
  • Zeus 
  • Silencer
  • Warlock
  • Spiritbreaker (situational)
  • Sniper
  • Medusa
  • Veno (situational)

Best Carries Jan 2015

  • Spectre
  • Troll
  • Juggernaut
  • Riki
  • Medusa
  • Axe
  • Sniper
  • Sven
  • Slardar
  • Luna
  • Ursa

Best Offlaners Jan 2015

  • Omniknight
  • Slardar
  • Centaur
  • Undying

 Team Ideas based on Hero Winrates Jan 2015

Tri-lane:  Spectre + Lich + Omni
Mid:  Zeus
Offlane Solo:  Centaur

Tri-lane:  Juggernaut + Crystal Maiden + Warlock
Mid:  Necrophos
Offlane Solo:  Riki (just soak XP)

Dual offlane:  Silencer + Axe
Mid:  Sniper
Dual Safelane:  Medusa + Witch Doctor

Dual offlane:  Juggernaut + Crystal Maiden
Mid:  Zeus
Dual Safelane:  Sven + Vengeful Spirit

Team Idea: Hard-hitting melee w/stuns

I had the idea that if you had some hard-hitting melee, you really want your opponents to stay still while you beat on them.  Hence, hard-hitting melee carries with lots of disables on the team.
 I personally prefer stuns to slows.

Melee-Favourable Teams:  

Trilane: Sven + Venge + Windrunner
Mid:  Leshrac / Lina (followup stun, pusher)
Offlane: Centaur

Trilane:  Wraith King, Disruptor, Ogre Magi
Mid:  Medusa
Solo Lane:  Undying

Trilane:  PA, Sven, Disruptor
Mid: Slark
Offlane:  Beastmaster

Trilane:  Sven, Warlock, Venge (or Troll?)
Mid:  Puck
Offlane:  Centaur

Trilane:  Sven + Venge + Crystal Maiden
Mid:  Tiny
Offlane:  Enigma

Hard Melee w/ slows

Sven + Disruptor + Elder Titan
Warlock mid
Undying solo offlane
Idea:  Warlock and Disruptor allow Tombstone to stay down unmolested using Kinetic field and Upheaval, and yet keep enemy heroes in range of the zombies.  Meanwhile, Sven can lay waste with right-clicks and Elder Titan can follow up with an Earthsplitter, which should be difficult to dodge.
Counter:  This team is countered by split-push (Nature's Prophet, Tinker), and BKB heroes (Luna, Dragon Knight).